Essential Question: What research can support or refute Matera's claims?
Matera (2015) state state that "the educational structures built on the needs and desires of our great grandparents’ generation are fundamentally different from those of students today. And yet, many schools are still practicing two-hundred-year-old traditions." He goes on to present a chart with his claims as shown below.
I agree with his claims. For one I don't remember students acting the way they do today. Students are far more independent and they want to do things the way they want to do them. They are not afraid to let teachers know this either. I would've been terrified to assert my point of view on one of my teachers, but my students don't seem to shy away.
One of the biggest things I see is students need a passion for learning. Matulich (2008) says students "prefer self-paced learning, engagement from and with their peers, real experiences, time to reflect, and find relevance in 'things that matter' to them. In fact, they might even ask you to clarify 'what’s in it for me?'" Students aren't just accepting what teachers say as being important. They need someway to connect it to what they know.
We need new ways to teach these students. "Today’s 21-year old has spent 10,000 hours playing video games, 20,000 hours watching TV, 10,000 hours talking on their cell phone, sent 250,000 emails and spent only 5,000 hours reading. As a result of this exposure to a multimedia environment, their brains have developed to respond to such stimulation and they therefore process information differently than their professors, parents, and just about anyone older than them. Yet when they reach college, they are often asked to read copious amounts of material from textbooks, which they find boring and are unable to successfully process" (Matulich 2008). Textbooks are not inspiring and students cannot be convinced that they are. Instead of trying to force students to use them we need to be innovative and think of ways to engage our learners today. Our students today are not passive learners. "'Old school' methods, especially the all too common lecture on content to passive learners, are proving less and less successful in bringing students to appropriate learning and development outcomes" (Taylor 2010). According to Fraser (2007) student learning has plateaued after initiatives and policies have been implemented. I think we just haven't come up with the right combination of tools to educate todays youth. I believe Matera (2015) has some great ideas and advice that make me more curious to research and try gamification in my classroom.
Fraser, A. (2007). Developing Innovation in Education: A Disciplined Undertaking. Retrieved October 6, 2016, from http://rube.asq.org/edu/2009/03/innovation/developing-innovation-in-education-a-disciplined-undertaking.pdf
Matera, M. (2015). Explore like a pirate: Engage, enrich, and elevate your learners with gamification and game-inspired course design [Kindle Edition]. San Diego, CA: Dave Burgess Consulting.
Matulich, E., Papp, R., & Haytko, D. L. (2008). Continuous improvement through teaching innovations: A requirement for today's learners. Marketing Education Review, 18(1), 1-7.
Taylor, M. (2010). Teaching Generation NeXt: A Pedagogy for Today's Learners. Retrieved October 6, 2016, from http://www.taylorprograms.com/images/Teaching_Gen_NeXt.pdf