Sarah talked about a Go fish game with ions that she plays in her chemistry class. She has noticed a huge benefit because students understand ions and want to keep playing. It may get loud but the students are engaged and learning. I have seen the same benefit in my classroom. I am teaching a program that has a few board games. Really these games are nothing more than some spaces that give you points, some space you lose points on, and the others correspond to cards you try to answer correctly. My students go crazy and, we end up playing it at least 2 days. It is a board game about the seal types and by the end the students who really played know them. I have very few students who don’t really get into it, and I have more student engagement than when there is a worksheet or something similar. I tend to wonder if these mini games tied into a larger class game if you would get the other students to join in. I like Matera’s ideas of having class challenges. This way you only get some of the things if the whole class is on board. A little peer pressure can go a long way.
Ali talked about a game called prodigy that she uses. This game looks amazing and will be sharing with elementary to middle school teachers. She shared a video that was excellent! The video talked about how you can read as much as you want but you need to be able to have experience to really learn it. Gee talks about class text and argues that "you have to live in its world and play its game." Some students have an advantage because a game they play is actually teaching them what is in the text. Not all students have the same experiences so we as teachers need to create these experiences.