Essential Question: What is the implication of player type on game design? I took 3 quizzes this week. Here are the results: So I would guess these quizzes are fairly accurate since I got the same results on all quizzes (assuming "Ace" is the same as "Achiever"). However, the description may not be totally accurate, but it is pretty close. "According to Bartle, there are personality types (Bartle's Player Types), each of which must be considered by a game's designer. In other words, people play games for different reasons -- some to socialize, others to collect objects, and others who compete to win. When designing virtual worlds, all player types should be considered. Similarly, when teachers design lessons, multiple modalities should be addressed" (Farber 2015). There is some argument that Bartle's grouping has some weaknesses. For example, "Players each have different strategies for play and that as well as large-scale groupings of behavior around preferred playings, there are also many hidden, appropriative or resistive types of gameplay that are worth considering" (Dixon 2011). In other words, to group them like this assumes that there is no overlap between player types and that all of our actions relate to a particular player which in turn means that we fit certain game characteristics. It assumes that the way we act in games is how we act in the world. This may be mostly true, but I am not sure that it is completely true.
I like how Kiang talks about using a player type quiz with students, and that he uses it for grouping students throughout the year. Instead of grouping by test scores, which students may not take seriously, he allows them to answer personal questions, which will probably get a more accurate result. This is something that I would love to include in my classroom. Sources
Dixon, D. (2011). Player Types and Gamification. Retrieved October 13, 2016, from http://gamification-research.org/wp-content/uploads/2011/04/11-Dixon.pdf Farber, M. (2015, April 14). Interactive Fiction in the Classroom. Retrieved October 13, 2016, from http://www.edutopia.org/blog/interactive-fiction-in-the-classroom-matthew-farber Kiang, D. (2014). Use the Four Gamer Types to Help Your Students Collaborate - from Douglas Kiang on Edudemic - EdTechTeacher. Retrieved October 14, 2016, from http://edtechteacher.org/use-the-four-gamer-types-to-help-your-students-collaborate-from-douglas-kiang-on-edudemic/ Gamer Type Quiz Links https://www.helloquizzy.com/tests/the-four-player-types-test http://givercraft.wikispaces.com/What+Type+of+Gamer+Are+You%3FresponseToken=a3c04e48f207be2109c 53866b32fffbd http://www.4you2learn.com/bartle/bartletest.php?test=ind
10 Comments
10/14/2016 08:32:03 pm
I think the gamer types Bartle describes are "basic" types. Other researchers have developed more categories, and I think they are all accurate. I think one of the reasons these seem to be valid is because these multi-player games are similar to real life interactions and so it is possible to categorize people. I would hope people are not "killers", but those characteristics and behaviors are present in people. It was really entertaining to read the views of how each gamer type views others, and I can see how people can view others in these ways. So far, I see that I have scored the lowest in socializer compared the rest of the classmates so far! Don't know what to think about that...
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Sara Lucas
10/16/2016 09:30:31 pm
I find it interesting that my socializer was the 2nd highest. I don't like to socialize a lot. If I had my preference I would hang out at home. I definitely think a few more categories might help. That breaks it down a little more getting even more accuracy.
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Aleta
10/14/2016 09:48:29 pm
Sara,
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Sara Lucas
10/16/2016 09:33:28 pm
That would be interesting to see a personality type quiz in comparison to the gamer type quiz. I could definitely see some benefit to this. However, my issue would be the time spent on analyzing the results. I would be looking at it forever.
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Alison Gryga
10/15/2016 05:53:10 pm
I didn't even think t take more than one gamer type quiz, what a great idea! Which quiz did you prefer? If you gave your student a gamer quiz, which one would you give? I think it would great information to get student's gamer types, like Kiang did for his students. I am going to research if there is an quiz geared for young gamers, since I teach 3rd grade.
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Sara Lucas
10/16/2016 09:36:26 pm
I liked Kiang's quiz the best. It seemed to give the best information and was the least confusing. Plus there was good descriptions of each profile type.
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Sarah K
10/16/2016 07:02:37 pm
I like that you mentioned the possibility for overlap of gamer types. I think if we had every student take one of these tests, they would each exhibit aspects of all four gamer types. It is important to consider this as we try gamifying our classrooms, but also in everyday lessons. I think this is something all teachers should think about as they work with their students. I know that I will be thinking about this a lot more when I'm planning future lessons.
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Sara Lucas
10/16/2016 09:37:19 pm
For sure!!! Students need to realize that it isn't black and white and sometimes this is hard to get across to younger people.
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matt stineff
10/16/2016 07:50:00 pm
I keep reading through everyones blogs this week and it is interesting to see what category we all fall into. All I can think about right now is how they relate to other trait type tests. Do you think that all the aces would be concrete sequentials? It would be fun to see.
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Sara Lucas
10/16/2016 09:38:24 pm
I would bet not everyone but probably a good majority. It is like anything you can't stereotype everyone into one category. It is a generalization and not everyone will fit it but the majority will.
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