Essential Question: What is the implication of player type on game design?
I took 3 quizzes this week. Here are the results:
So I would guess these quizzes are fairly accurate since I got the same results on all quizzes (assuming "Ace" is the same as "Achiever"). However, the description may not be totally accurate, but it is pretty close. "According to Bartle, there are personality types (Bartle's Player Types), each of which must be considered by a game's designer. In other words, people play games for different reasons -- some to socialize, others to collect objects, and others who compete to win. When designing virtual worlds, all player types should be considered. Similarly, when teachers design lessons, multiple modalities should be addressed" (Farber 2015). There is some argument that Bartle's grouping has some weaknesses. For example, "Players each have different strategies for play and that as well as large-scale groupings of behavior around preferred playings, there are also many hidden, appropriative or resistive types of gameplay that are worth considering" (Dixon 2011). In other words, to group them like this assumes that there is no overlap between player types and that all of our actions relate to a particular player which in turn means that we fit certain game characteristics. It assumes that the way we act in games is how we act in the world. This may be mostly true, but I am not sure that it is completely true.
I like how Kiang talks about using a player type quiz with students, and that he uses it for grouping students throughout the year. Instead of grouping by test scores, which students may not take seriously, he allows them to answer personal questions, which will probably get a more accurate result. This is something that I would love to include in my classroom.
Dixon, D. (2011). Player Types and Gamification. Retrieved October 13, 2016, from http://gamification-research.org/wp-content/uploads/2011/04/11-Dixon.pdf
Farber, M. (2015, April 14). Interactive Fiction in the Classroom. Retrieved October 13, 2016, from http://www.edutopia.org/blog/interactive-fiction-in-the-classroom-matthew-farber
Kiang, D. (2014). Use the Four Gamer Types to Help Your Students Collaborate - from Douglas Kiang on Edudemic - EdTechTeacher. Retrieved October 14, 2016, from http://edtechteacher.org/use-the-four-gamer-types-to-help-your-students-collaborate-from-douglas-kiang-on-edudemic/
Gamer Type Quiz Links